

Set fuse (for weapons with an adjustable fuse). Set on Max Bounce (for Grenades and Cluster Bombs). Set on Min Bounce (for Grenades and Cluster Bombs). Some of the replay controls (listed below) are enabled. Replays the last shot (when pressed immediately afterwards). Toggle opacity of above-worm information displays.ĭisplays thought bubble above selected worm. On top of preventing the camera from automatically following things, also prevents mouse movement doing it disable by disabling Scroll Lock.Ĭycle through above-worm information displays. Toggles camera to automatically follow things. Locks the view on the active worm permanently disable by pressing Home again. Minimize the game, also works in the front-end. Map snapshots are saved in PNG format, are named map NNNN.png and are stored in User\SavedLevels\Capture under your main W:A folder. Saves a snapshot of the current state of the map.

Takes a screenshot (saved in Capture folder), also works in the front-end. Selects next worm on team when Worm Select is active.Ĭauses selected worm to perform a forward jump.Ĭauses selected worm to perform a backjump.Ĭauses selected worm to perform a backflip.Ĭauses selected worm to perform a small backflip (identical to backjump in all but animation).Ĭycle through available weapons in weapon groups when selecting a weapon.Ĭycles through available utilities (by default, the key between Escape, Tab and 1 on all keyboard layouts). Speeds up mouse cursor movement in-game by a factor of 4 when used separately or by a factor of 16 when used together.Īdjusts aim for selected weapon in respective direction. Moves selected worm in respective direction.įorces worm to face one direction when moving. If you find that the game does not recognize some key presses when you hold down some buttons, you may need to change your keyboard or use a key remapper. Note: Some keyboards have limits on how many and which buttons may be pressed simultaneously. These are listed on the respective weapon pages which can be found here. Revolution has things that aren't in Clan Wars, but clan wars overall is the better game without a doubt.Some keys have specific purposes when using specific weapons and tools.

You cant customize the AI teams though, which is a major disapointment after all the comotion the community asked T17 to put back into Worms Revolution via an update/patch, to leave it out of the game AGAIN seems really weird one if you ask me. Customizations is better as well as some really kool new weapons that aren't in revolution, along with the soundbanks editor, landscape editor and the main clan wars editor to create your own customization props for your worms as well. Still cant believe they cant do that really its not like starting a whole new theme from scratch that really would take AGES!!! yes there would be a lot of work to do, but still.ĬW has much more refined gameplay though, all the stuff to do with the clan wars section of the game is just brilliant, with stats, clan creation, clan leagues ect.

Clan wars in much the better game in my opinion, but Revolution has more themes, and perhaps better themes as well though thats more of a personal preference, I really loved the Spooky/Mars/Haunted and Sewer levels that Revolution had, its an enormous loss to not be able to play those themes or convert them because of the day/night cycle in clan wars.
